PDA

View Full Version : The Occult



  1. Magic system
  2. Your Magic List
  3. Telekenetic Spells?
  4. Allies for the journey
  5. thread speculations, suggestions and other things
  6. The teachings of magic
  7. disciples; faith and power
  8. Casting Spells
  9. Lighting through spells
  10. The Art of Spell Crafting
  11. the death of magi
  12. strength of magi_ how powerful should they be
  13. Are Magis 'spiritiual-beings' To live in the Presence of NOW?
  14. Magic pet system
  15. How will magical duels work?
  16. Counter Magic with Crafted Items or Armor
  17. Magical hacking
  18. Magical Artifacts
  19. The Magus
  20. Free-form Necromancy
  21. "other" religions
  22. A lesson from SWG
  23. Scrying and Player created Magical Nexus points.
  24. Magic scrolls
  25. Having to actually, as a player, know and memorise spells for casting. Discuss.
  26. Mages...
  27. Stand and cast, moving cast, or both?
  28. Tank/Mage or make magic users dedicated?
  29. Defensive, Team Play and Tool Magic
  30. Utterly overpowered magic items, and how to handle them.
  31. Wards, runes and various magical languages
  32. Let us discuss Rituals.
  33. The Disciple's Fears and Challenges.
  34. Possession
  35. Vs magi you...
  36. Transmuting elements.
  37. Magic Skins
  38. Meta-magic; spell augmentations and modifiers?
  39. Mind reading.
  40. The charm and mundanity of magic.
  41. Disciples need more love!
  42. Curses of the Magi
  43. Master Spell List
  44. "Blessings"
  45. Magic Overview
  46. Question about spell schools, and spell school requirements to cast spells.
  47. Join up with me!
  48. Soo, about disciples and magi...
  49. Could someone sum up what we know about magi
  50. Enviromental Magic
  51. Cantrips
  52. Astral projection?
  53. Suggestion for Alchemy/Necromancy "Zombies"
  54. Witchcraft
  55. Saints' hotline for all your magical information!
  56. Combat Spells
  57. Slight change in forum structure.
  58. Mind and Body Magic
  59. Necromancy (AKA: The skeletons that left your closet)
  60. Magical Corruption and Evil
  61. Illusion: Taking the etherial to the next stage
  62. incentive for hunting magi.
  63. Power of the Magi
  64. Spells and magic, these strangers