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About Thradok

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Date of Birth
June 24, 1989 (23)
About Thradok
Location:
USA
Occupation:
Wannabe programmer
Continent:
Valedonia
Faction:
Vallenheim

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The Unofficial Wikia - By the Community for the Community!

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Yesterday 10:49 PM
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6th July 2011
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Recent Entries

Crafting and "Crafting Stations" - Rob Steele

by Thradok on 14th June 2013 at 09:41 PM
Hey guys and gals, Rob Steele here. Recently I came across a post by Gibbtall which caught my attention, and I decided it was something that not only could I respond to, but I could actually do a bit of a write up about it without making Dave get the pin of reality out! To protect myself from being stabbed by the aforementioned pin, let me preface this all with... These are all goals, hopes, opinions, or designs in work and nothing mentioned is in a finalized state and may be subject to change.

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Developer Blog

Designing Aaldnarech

by Thradok on 25th March 2013 at 11:41 PM
This time it's Aaldnarech's turn in the spotlight and in this blog we'll talk about the land itself and where influence was drawn from to give you all a better understanding of the icy north and the clans that call it home.

Thertia
When one thinks of Aaldnarech, one’s mind often turns to the Thertian Empire – the only force in the history of the world that conquered or united the wild north. The Thertians’ roots are indeed the same as any other clan, but they followed a different

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Developer Blog

Designing Nupoanqa: Inspiration from the Spirits

by Thradok on 18th March 2013 at 11:03 PM
The third week of the Faction Wars takes us beneath the canopy of green and gold, to the swarming jungles of Nupoanqa. Here we find the forest-dwelling Onakawa, the sedentary Senoka, and the fierce Benghi. These three factions have much in common, each being native to one of Caerus’ most challenging continents. But the factions of Nupoanqa have much that sets them apart from each other as well. It’s not all blowguns and bamboo, after all. So where can the discerning gamer look for inspiration in

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Developer Blog

Designing Valedonia: Inspiring Greatness

by Thradok on 11th March 2013 at 08:28 PM
Welcome back to Valedonia! Dust that desert sand from your clothes and take a walk with me through Caerus’ green and pleasant land.
In our last design blogs on Valedonia we looked at historical influences on the continent. This time around we’re going to be looking at other media that have been inspirational in the design process – and can hopefully inspire you as well.
Come then, let us journey to that fair land in the west and see what we may find among its hills and vales.

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Updated 12th March 2013 at 02:39 AM by Dave Belcher

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Developer Blog

Designing Qadaroth

by Thradok on 3rd March 2013 at 07:37 PM



The Factions Wars are kicking off with a whole week devoted to the desert continent of Qadaroth. So how better to start than with a look at how Qadaroth was designed?

In our series on designing Valedonia we looked at historical influences on the continent. This time around we’re also going to be looking at films, books and games that can help you find that Qadaroth feel.
So without further ado, let’s

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Updated 3rd March 2013 at 08:17 PM by Dave Belcher

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Developer Blog