One of those scenes that is both one of the most classic, oft dreamed and pondered but never actually achieved actions in any medieval, or indeed most fictional worlds is that of the knife to the throat, the aggressor casually talking behind you, the blade piercing the skin... whipping back. A movement... another drop of ichor split. The rebuttal, oh so carefully planned, flowing forward in one life or death movement- Simply put, i am yet to see any first person game that lets you attack backwards, or yourself.

In fact, most anything where you're not directly seeing the result. I know it may and quite possibly is tricky, but i really do wish i could pickpocket someone while maintaining eye contact, or looking in another direction. Some kind of inverse attack button would be incredible. As well as this, in a game such as this you may have legitimate reasons for wanting to rip of your clothing and dont have the time to take it off normally, be it because you're on fire, boiling in your armour, are being attacked with corrosive substances or many other possibilities such as your armour trying to eat you :L. (I'd do that ) The point is, ripping through your own clothing and armour with your blade should be there, and on top of that you also need this for immersion purposes for the suicide mechanic. In the prison thread we've discussed a bare minimum amount of time in jail due to having to find a way of killing yourself in often intentionally sharp-edge less environments, and while to prevent exploitation once you're incapacitated you should be able to just fade away, and after so long alive, having such a mechanic would go a long way to deterring repeat thieving and so much else. Discuss ya blighters! This should be interesting :L