Interesting thought here. Of course if this was implemented then would people bother sending sensitive materials in the mail if there was even a 1% chance that it could be "re-routed?" I have some jumbled thoughts on the topic and if they ever settle into a coherent idea I'll post it here...but that may be asking a lot.![]()
Thread: No instant mail system but...
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26th December 2011, 11:15 PM #21
PS - If it's already been brought up then forgive me...as I've said before, I'm gettin' older so the ol' grey matter's gettin' a little clogged and forgetful.
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27th December 2011, 02:40 AM #22Just send a bunch of birds. If each bird has a twenty percent chance of failure than sending three or four messages would probably mean that at least one gets through.But if you implement something like that how easy should it be to catch and kill them? That's pretty difficult to calculate honestly.
It all depends on the route they take, how big the world is and how much people are playing. Because I wouldn't send mail to someone if it has a 5% or more failure rate.


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